Uses of Class
net.sacredlabyrinth.phaed.simpleclans.commands.ClanInput
Packages that use ClanInput
Package
Description
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Uses of ClanInput in net.sacredlabyrinth.phaed.simpleclans.commands.clan
Methods in net.sacredlabyrinth.phaed.simpleclans.commands.clan with parameters of type ClanInputModifier and TypeMethodDescriptionvoidClanCommands.addAlly(org.bukkit.entity.Player player, ClanPlayer cp, Clan issuerClan, ClanInput other) voidvoidClanCommands.endWar(ClanPlayer cp, Clan issuerClan, ClanInput other) voidClanCommands.removeAlly(org.bukkit.entity.Player player, Clan issuerClan, ClanInput ally) voidClanCommands.removeRival(org.bukkit.entity.Player player, ClanPlayer cp, Clan issuerClan, ClanInput rival) voidClanCommands.startWar(org.bukkit.entity.Player player, ClanPlayer requester, Clan requestClan, ClanInput targetClanInput) -
Uses of ClanInput in net.sacredlabyrinth.phaed.simpleclans.commands.conditions
Methods in net.sacredlabyrinth.phaed.simpleclans.commands.conditions that return types with arguments of type ClanInputModifier and TypeMethodDescriptionAlliedClanCondition.getType()CanWarTargetCondition.getType()DifferentClanCondition.getType()InputVerifiedCondition.getType()TeleportInputCondition.getType()Methods in net.sacredlabyrinth.phaed.simpleclans.commands.conditions with parameters of type ClanInputModifier and TypeMethodDescriptionvoidAlliedClanCondition.validateCondition(co.aikar.commands.ConditionContext<co.aikar.commands.BukkitCommandIssuer> context, co.aikar.commands.BukkitCommandExecutionContext execContext, ClanInput value) voidCanWarTargetCondition.validateCondition(co.aikar.commands.ConditionContext<co.aikar.commands.BukkitCommandIssuer> context, co.aikar.commands.BukkitCommandExecutionContext execContext, ClanInput target) voidDifferentClanCondition.validateCondition(co.aikar.commands.ConditionContext<co.aikar.commands.BukkitCommandIssuer> context, co.aikar.commands.BukkitCommandExecutionContext execContext, ClanInput value) voidInputVerifiedCondition.validateCondition(co.aikar.commands.ConditionContext<co.aikar.commands.BukkitCommandIssuer> context, co.aikar.commands.BukkitCommandExecutionContext execContext, ClanInput value) voidTeleportInputCondition.validateCondition(co.aikar.commands.ConditionContext<co.aikar.commands.BukkitCommandIssuer> context, co.aikar.commands.BukkitCommandExecutionContext execContext, ClanInput value) -
Uses of ClanInput in net.sacredlabyrinth.phaed.simpleclans.commands.contexts
Methods in net.sacredlabyrinth.phaed.simpleclans.commands.contexts that return ClanInputModifier and TypeMethodDescriptionClanInputContextResolver.getContext(co.aikar.commands.BukkitCommandExecutionContext context) Methods in net.sacredlabyrinth.phaed.simpleclans.commands.contexts that return types with arguments of type ClanInput -
Uses of ClanInput in net.sacredlabyrinth.phaed.simpleclans.commands.general
Methods in net.sacredlabyrinth.phaed.simpleclans.commands.general with parameters of type ClanInput -
Uses of ClanInput in net.sacredlabyrinth.phaed.simpleclans.commands.staff
Methods in net.sacredlabyrinth.phaed.simpleclans.commands.staff with parameters of type ClanInputModifier and TypeMethodDescriptionvoidvoidvoidvoidvoidStaffCommands.homeSet(org.bukkit.entity.Player player, ClanPlayer cp, ClanInput clanInput) voidvoidvoidStaffCommands.place(org.bukkit.command.CommandSender sender, ClanPlayerInput cpInput, ClanInput clanInput) voidBbCommand.postMessage(org.bukkit.entity.Player player, ClanInput input, String msg) voidvoidvoidvoidvoidStaffCommands.togglePermanent(org.bukkit.command.CommandSender sender, ClanInput clanInput) void