java.lang.Object
co.aikar.commands.BaseCommand
net.sacredlabyrinth.phaed.simpleclans.commands.clan.RankCommand

public class RankCommand extends co.aikar.commands.BaseCommand
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Class
    Description
    class 
     
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    assign(ClanPlayer player, Clan clan, ClanPlayerInput member, Rank rank)
     
    void
    create(org.bukkit.entity.Player player, Clan clan)
     
    void
    delete(org.bukkit.entity.Player player, Clan clan, Rank rank)
     
    void
    list(org.bukkit.entity.Player player, Clan clan)
     
    void
    removeDefault(org.bukkit.entity.Player player, Clan clan)
     
    void
    setDefault(org.bukkit.entity.Player player, Clan clan, Rank rank)
     
    void
    setDisplayName(org.bukkit.entity.Player player, Clan clan, Rank rank, String displayName)
     
    void
     

    Methods inherited from class co.aikar.commands.BaseCommand

    canExecute, doHelp, doHelp, getCommandHelp, getContextFlags, getCurrentCommandIssuer, getCurrentCommandManager, getDefaultRegisteredCommand, getExceptionHandler, getExecCommandLabel, getExecSubcommand, getLastCommandOperationContext, getName, getOrigArgs, getRegisteredCommands, getRequiredPermissions, getSubCommands, hasPermission, hasPermission, help, help, requiresPermission, setContextFlags, setExceptionHandler, showCommandHelp, showSyntax, tabComplete, tabComplete

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • RankCommand

      public RankCommand()
  • Method Details

    • assign

      public void assign(ClanPlayer player, Clan clan, ClanPlayerInput member, Rank rank)
    • unassign

      public void unassign(ClanPlayer player, Clan clan, ClanPlayerInput cp)
    • create

      public void create(org.bukkit.entity.Player player, Clan clan)
    • delete

      public void delete(org.bukkit.entity.Player player, Clan clan, Rank rank)
    • list

      public void list(org.bukkit.entity.Player player, Clan clan)
    • setDisplayName

      public void setDisplayName(org.bukkit.entity.Player player, Clan clan, Rank rank, String displayName)
    • setDefault

      public void setDefault(org.bukkit.entity.Player player, Clan clan, Rank rank)
    • removeDefault

      public void removeDefault(org.bukkit.entity.Player player, Clan clan)