Class LandCommand.AllowCommand

java.lang.Object
co.aikar.commands.BaseCommand
net.sacredlabyrinth.phaed.simpleclans.commands.clan.LandCommand.AllowCommand
Enclosing class:
LandCommand

public class LandCommand.AllowCommand extends co.aikar.commands.BaseCommand
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    all(org.bukkit.entity.Player player, ClanPlayer cp)
     
    void
    allowBreak(org.bukkit.entity.Player player, ClanPlayer cp)
     
    void
    container(org.bukkit.entity.Player player, ClanPlayer cp)
     
    void
    damage(org.bukkit.entity.Player player, ClanPlayer cp)
     
    void
    interact(org.bukkit.entity.Player player, ClanPlayer cp)
     
    void
    interactEntity(org.bukkit.entity.Player player, ClanPlayer cp)
     
    void
    place(org.bukkit.entity.Player player, ClanPlayer cp)
     

    Methods inherited from class co.aikar.commands.BaseCommand

    canExecute, doHelp, doHelp, getCommandHelp, getContextFlags, getCurrentCommandIssuer, getCurrentCommandManager, getDefaultRegisteredCommand, getExceptionHandler, getExecCommandLabel, getExecSubcommand, getLastCommandOperationContext, getName, getOrigArgs, getRegisteredCommands, getRequiredPermissions, getSubCommands, hasPermission, hasPermission, help, help, requiresPermission, setContextFlags, setExceptionHandler, showCommandHelp, showSyntax, tabComplete, tabComplete

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • AllowCommand

      public AllowCommand()
  • Method Details

    • container

      public void container(org.bukkit.entity.Player player, ClanPlayer cp)
    • place

      public void place(org.bukkit.entity.Player player, ClanPlayer cp)
    • damage

      public void damage(org.bukkit.entity.Player player, ClanPlayer cp)
    • interactEntity

      public void interactEntity(org.bukkit.entity.Player player, ClanPlayer cp)
    • interact

      public void interact(org.bukkit.entity.Player player, ClanPlayer cp)
    • allowBreak

      public void allowBreak(org.bukkit.entity.Player player, ClanPlayer cp)
    • all

      public void all(org.bukkit.entity.Player player, ClanPlayer cp)